* Fixed food spoiling when stored in ExtraPockets. Food already sitting in a pouch is restored fresh.
* 修复了食物存放在额外口袋中会变质的问题。已存放在口袋中的食物将恢复新鲜状态。
* Fixed No_Bee_Damage skill.
* 修复了 No_Bee_Damage 技能。
* Added a History button next to Gain Prestige that shows every prestige rank the player has achieved and the benefits each one granted.
* 在“获得声望”旁边新增了“历史”按钮,可显示玩家已达到的所有声望等级及其带来的各项加成。
* Added Clever Incubator (Cooking): reduces chicken coop hatch time. At 100% the egg hatches instantly.
* 添加了聪明孵化器(烹饪):缩短鸡舍孵化时间。达到100%时,鸡蛋会立即孵化。
* Added Soft Touch (Cooking): increases the love a chicken gains when petted.
* 添加了“温柔触碰”(烹饪):增加鸡被抚摸时获得的喜爱度。
* Added Factory Farmer (Cooking): increases the number of chickens a coop can hold by 1 per level. Adds a hatch countdown while looting a coop that has no free status widget for the incubating egg.
* 添加了“工厂养殖”(烹饪):每级增加鸡舍可容纳的鸡的数量1只。在掠夺没有孵化蛋空闲状态小部件的鸡舍时,添加孵化倒计时。
* Added Frugal Wrighter (Underwater): refunds a percentage of the materials used when placing boat building pieces.
* 添加了“节俭建造者”(水下):放置船只建造部件时返还一定比例的材料。
* Added Heated Shot (Underwater): increases cannon damage.
* 添加了“加热炮弹”(水下):增加大炮伤害。
* Added Wind Catcher (Underwater): increases boat speed while the player is at the helm.
* 添加了“捕风者”(水下):玩家在掌舵时增加船只速度。
* Added Strategist (Raiding): increases damage dealt by catapults, battering rams and ballistas.
* 添加了战略家(突袭):增加投石机、冲车和弩炮造成的伤害。
* Added Replenish (Harvesting): chance for a collectible to grow back after being picked up.
* 添加了补充(采集):收集品被拾取后有几率重新生长。
* Added Friendly Fire (Team): reduces the damage the player deals to their team mates.
* 添加了友军伤害(队伍):降低玩家对队友造成的伤害。
* Updated for August forced wipe.
* 已更新以适配8月强制重置。
* Recycler_Efficiency and Recycler_Speed are now applied via a Harmony postfix on
* Recycler_Efficiency 和 Recycler_Speed 现在通过 Harmony 后置钩子应用于
* GetRecyclerStats, as Recycler no longer stores efficiency or tick duration per entity.
* GetRecyclerStats,因为回收机不再为每个实体存储效率或滴答持续时间。
* Fixed an issue with melee damage resist only applying against real players.
* 修复了近战伤害抗性仅对真实玩家生效的问题。